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UI adaptation

This demo shows how different devices are used in different usage contexts to complete each other in a multi-device computing environment.

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Liquid games

This is an example of how liquid experience can be incorporated with gaming applications to bring seamless multi-device experience to the user.

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Transferable multimedia

Here we see the applications of liquid methodology to multimedia world to enhance user experience.

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Framework for P2P liquid software

A web framework using WebRTC to enable arbitrary single page apps to be shared and synchronized with peers.

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